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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneTypes.h |
| Include | #include "SceneTypes.h" |
Syntax
struct FPrimitiveMaterialPropertyDescriptor
Remarks
This struct captures summary information about material features in the primitive
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAnyMaterialHasPerInstanceCustomData | ||
| bool | bAnyMaterialHasPerInstanceRandom | ||
| bool | bAnyMaterialHasPixelAnimation | ||
| bool | bAnyMaterialHasWorldPositionOffset | ||
| float | MaxWorldPositionOffsetDisplacement | ||
| FVector2f | MinMaxMaterialDisplacement |