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Unreal Engine C++ API Reference > Runtime > Engine > FPrimitiveDrawInterface
- FPrimitiveDrawInterface::DrawSprite()
- FSimpleElementCollector::DrawSprite()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include | #include "SceneManagement.h" |
void DrawSprite
&40;
const FVector & Position,
float SizeX,
float SizeY,
const FTexture &42; Sprite,
const FLinearColor & Color,
uint8 DepthPriorityGroup,
float U,
float UL,
float V,
float VL,
uint8 BlendMode,
float OpacityMaskRefVal
&41;