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Unreal Engine C++ API Reference > Runtime > Engine > FPrimitiveDrawInterface
- FPrimitiveDrawInterface::DrawPoint()
- FSimpleElementCollector::DrawPoint()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include | #include "SceneManagement.h" |
void DrawPoint
&40;
const FVector & Position,
const FLinearColor & Color,
float PointSize,
uint8 DepthPriorityGroup
&41;