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API > API/Runtime > API/Runtime/Engine
| Name | FPreshaderParameterPayload |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialIR.h |
| Include Path | #include "Materials/MaterialIR.h" |
Syntax
struct FPreshaderParameterPayload
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| UniformIndex | int32 | Uniform index for RVTs. Only used for UE::Shader::EPreshaderOpcode::RuntimeVirtualTextureUniform. | Materials/MaterialIR.h |