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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPredictProjectilePathPointData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Kismet/GameplayStaticsTypes.h | |||
FPredictProjectilePathPointData
(
FVector InLocation, |
Kismet/GameplayStaticsTypes.h |
FPredictProjectilePathPointData()
| Name | FPredictProjectilePathPointData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStaticsTypes.h |
| Include Path | #include "Kismet/GameplayStaticsTypes.h" |
FPredictProjectilePathPointData()
FPredictProjectilePathPointData(FVector, FVector, float)
| Name | FPredictProjectilePathPointData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStaticsTypes.h |
| Include Path | #include "Kismet/GameplayStaticsTypes.h" |
FPredictProjectilePathPointData
(
FVector InLocation,
FVector InVelocity,
float InTime
)