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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrecomputedVolumetricLightmapDa-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitRHIForSubLevelResources () |
PrecomputedVolumetricLightmap.h | ||
void InitRHIForSubLevelResources
(
FRHICommandListBase& RHICmdList |
PrecomputedVolumetricLightmap.h |
InitRHIForSubLevelResources()
| Name | InitRHIForSubLevelResources |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h |
| Include Path | #include "PrecomputedVolumetricLightmap.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrecomputedVolumetricLightmap.cpp |
void InitRHIForSubLevelResources()
InitRHIForSubLevelResources(FRHICommandListBase &)
| Name | InitRHIForSubLevelResources |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h |
| Include Path | #include "PrecomputedVolumetricLightmap.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrecomputedVolumetricLightmap.cpp |
void InitRHIForSubLevelResources
(
FRHICommandListBase & RHICmdList
)