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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrecomputedLightingUniformParam-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
LightmapUniformShaderParameters.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdStaticShadowMapMasks, |
LightmapUniformShaderParameters.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdInvUniformPenumbraSizes, |
LightmapUniformShaderParameters.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdLightMapCoordinateScaleBias, |
LightmapUniformShaderParameters.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdShadowMapCoordinateScaleBias, |
LightmapUniformShaderParameters.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdLightMapScale, |
LightmapUniformShaderParameters.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdLightMapAdd, |
LightmapUniformShaderParameters.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdLightmapVTPackedPageTableUniform, |
LightmapUniformShaderParameters.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdLightmapVTPackedUniform, |
LightmapUniformShaderParameters.h |
zzAppendMemberGetPrev(zzFirstMemberId, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include Path | #include "LightmapUniformShaderParameters.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId,
TArray < FShaderParametersMetadata::FMember > *
)
zzAppendMemberGetPrev(zzNextMemberIdStaticShadowMapMasks, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include Path | #include "LightmapUniformShaderParameters.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdStaticShadowMapMasks,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdInvUniformPenumbraSizes, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include Path | #include "LightmapUniformShaderParameters.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdInvUniformPenumbraSizes,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdLightMapCoordinateScaleBias, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include Path | #include "LightmapUniformShaderParameters.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdLightMapCoordinateScaleBias,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdShadowMapCoordinateScaleBias, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include Path | #include "LightmapUniformShaderParameters.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdShadowMapCoordinateScaleBias,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdLightMapScale, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include Path | #include "LightmapUniformShaderParameters.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdLightMapScale,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdLightMapAdd, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include Path | #include "LightmapUniformShaderParameters.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdLightMapAdd,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdLightmapVTPackedPageTableUniform, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include Path | #include "LightmapUniformShaderParameters.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdLightmapVTPackedPageTableUniform,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdLightmapVTPackedUniform, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include Path | #include "LightmapUniformShaderParameters.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdLightmapVTPackedUniform,
TArray < FShaderParametersMetadata::FMember > * Members
)