Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrecomputedLightVolume
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PrecomputedLightVolume.h |
| Include | #include "PrecomputedLightVolume.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrecomputedLightVolume.cpp |
void SetData
(
const FPrecomputedLightVolumeData * NewData,
FSceneInterface * Scene
)