Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrecomputedLightInstanceData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Components/LightComponent.h |
|
|
|
Components/LightComponent.h |
|
FPrecomputedLightInstanceData()
| |
|
| Name |
FPrecomputedLightInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/LightComponent.h |
| Include Path |
#include "Components/LightComponent.h" |
FPrecomputedLightInstanceData()
FPrecomputedLightInstanceData(const ULightComponent *)
| |
|
| Name |
FPrecomputedLightInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/LightComponent.h |
| Include Path |
#include "Components/LightComponent.h" |
FPrecomputedLightInstanceData
(
const ULightComponent * SourceComponent
)