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API > API/Runtime > API/Runtime/Engine
| Name | FPostProcessSettingsDebugInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Scene.h |
| Include Path | #include "Engine/Scene.h" |
Syntax
struct FPostProcessSettingsDebugInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsEnabled | bool | Engine/Scene.h | ||
| bIsUnbound | bool | Engine/Scene.h | ||
| CurrentBlendWeight | float | Engine/Scene.h | ||
| Name | FString | Engine/Scene.h | ||
| Priority | float | Engine/Scene.h |