Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FPoseWatchDynamicData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include Path | #include "Components/SkeletalMeshComponent.h" |
Syntax
struct FPoseWatchDynamicData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPoseWatchDynamicData
(
USkeletalMeshComponent* InComponent |
Components/SkeletalMeshComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PoseWatches | TArray< FAnimNodePoseWatch > | Components/SkeletalMeshComponent.h |