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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPoseCurve
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPoseCurve () |
Animation/AnimationAsset.h | ||
FPoseCurve
(
int32 InPoseIndex, |
Animation/AnimationAsset.h | ||
FPoseCurve
(
int32 InPoseIndex, |
Animation/AnimationAsset.h |
FPoseCurve()
| Name | FPoseCurve |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
| Include Path | #include "Animation/AnimationAsset.h" |
FPoseCurve()
FPoseCurve(int32, FName, float)
| Name | FPoseCurve |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
| Include Path | #include "Animation/AnimationAsset.h" |
FPoseCurve
(
int32 InPoseIndex,
FName InName,
float InValue
)
FPoseCurve(int32, SmartName::UID_Type, float)
| Name | FPoseCurve |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
| Include Path | #include "Animation/AnimationAsset.h" |
FPoseCurve
(
int32 InPoseIndex,
SmartName::UID_Type InUID,
float InValue
)