Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPoly
Description
Builds a huge poly aligned with the specified plane. This poly is carved up by the calling routine and used as a capping poly following a clip operation.
| Name | BuildInfiniteFPoly |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Polys.h |
| Include Path | #include "Engine/Polys.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Polygon.cpp |
static FPoly BuildInfiniteFPoly
(
const FPlane & InPlane
)
The resulting polygon
Parameters
| Name | Remarks |
|---|---|
| InPlane | The plane to lay the polygon on. |
| InCutPlanes | The planes to split the poly with. |
| InOwnerBrush | The brush that owns the polygons. |