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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPointDamageEvent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/DamageEvents.h | |||
FPointDamageEvent
(
float InDamage, |
Engine/DamageEvents.h |
FPointDamageEvent()
| Name | FPointDamageEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/DamageEvents.h |
| Include Path | #include "Engine/DamageEvents.h" |
FPointDamageEvent()
FPointDamageEvent(float, const FHitResult &, FVector const &, TSubclassOf< UDamageType >)
| Name | FPointDamageEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/DamageEvents.h |
| Include Path | #include "Engine/DamageEvents.h" |
FPointDamageEvent
(
float InDamage,
const FHitResult & InHitInfo,
FVector const & InShotDirection,
TSubclassOf < UDamageType > InDamageTypeClass
)