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API > API/Runtime > API/Runtime/Engine
Points: regular FVectors (for now..)
| Name | FPoint |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h |
| Include Path | #include "Rendering/SkeletalMeshLODImporterData.h" |
Syntax
struct FPoint
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Point | FVector3f | Rendering/SkeletalMeshLODImporterData.h |