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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FPhysicsRepLodData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/PhysicsReplicationLODInterface.h |
| Include Path |
#include "PhysicsReplicationLODInterface.h" |
Syntax
struct FPhysicsRepLodData
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AlignedFrame |
int32 |
|
PhysicsReplicationLODInterface.h |
|
| AlignedTime |
float |
|
PhysicsReplicationLODInterface.h |
|
| bKinematic |
bool |
|
PhysicsReplicationLODInterface.h |
|
| DataAssigned |
bool |
|
PhysicsReplicationLODInterface.h |
|
| ReplicationMode |
EPhysicsReplicationMode |
|
PhysicsReplicationLODInterface.h |
|
Functions
Public