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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PhysicsReplication.h |
| Include | #include "PhysicsReplication.h" |
Syntax
struct FPhysicsRepAsyncInputData
Remarks
Final computed desired state passed into the physics sim
Variables
| Type | Name | Description | |
|---|---|---|---|
| TOptional< FPhysicsRepErrorCorrectionData > | ErrorCorrection | ||
| int32 | FrameOffset | ||
| float | LatencyOneWay | ||
| Chaos::FPhysicsObject * | PhysicsObject | ||
| Chaos::FSingleParticlePhysicsProxy * | Proxy | ||
| EPhysicsReplicationMode | RepMode | ||
| int32 | ServerFrame | ||
| FRigidBodyState | TargetState |
Constructors
| Type | Name | Description | |
|---|---|---|---|