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Set of delegates to allowing hooking different parts of the physics engine
| Name | FPhysicsDelegates |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/PhysicsPublic.h |
| Include Path | #include "PhysicsPublic.h" |
Syntax
class FPhysicsDelegates : public FPhysicsDelegatesCore
Inheritance Hierarchy
- FPhysicsDelegatesCore → FPhysicsDelegates
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnPhysDispatchNotifications | TMulticastDelegate_OneParam< void, FPhysScene * > | PhysicsPublic.h | |
| FOnPhysicsAssetChanged | TMulticastDelegate_OneParam< void, const UPhysicsAsset * > | PhysicsPublic.h | |
| FOnPhysSceneInit | TMulticastDelegate_OneParam< void, FPhysScene * > | PhysicsPublic.h | |
| FOnPhysSceneTerm | TMulticastDelegate_OneParam< void, FPhysScene * > | PhysicsPublic.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| OnPhysDispatchNotifications | FOnPhysDispatchNotifications | PhysicsPublic.h | |
| OnPhysicsAssetChanged | FOnPhysicsAssetChanged | PhysicsPublic.h | |
| OnPhysSceneInit | FOnPhysSceneInit | PhysicsPublic.h | |
| OnPhysSceneTerm | FOnPhysSceneTerm | PhysicsPublic.h |