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API > API/Runtime > API/Runtime/Engine
| Name | FPhysicalAnimationProfile |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SkeletalBodySetup.h |
| Include Path | #include "PhysicsEngine/SkeletalBodySetup.h" |
Syntax
USTRUCT ()
struct FPhysicalAnimationProfile
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PhysicalAnimationData | FPhysicalAnimationData | Physical animation parameters used to drive animation | PhysicsEngine/SkeletalBodySetup.h |
|
| ProfileName | FName | Profile name used to identify set of physical animation parameters | PhysicsEngine/SkeletalBodySetup.h |