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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
OwnerType * GetOwningComponent
(
const IPhysicsProxyBase* PhysicsProxy |
Given a solver object, returns its associated component. | Physics/Experimental/PhysScene_Chaos.h | |
UPrimitiveComponent * GetOwningComponent
(
const IPhysicsProxyBase* PhysicsProxy |
Physics/Experimental/PhysScene_Chaos.h | ||
UPrimitiveComponent * GetOwningComponent
(
const IPhysicsProxyBase* PhysicsProxy |
GetOwningComponent(const IPhysicsProxyBase *)
Description
Given a solver object, returns its associated component.
| Name | GetOwningComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_Chaos.h |
| Include Path | #include "Physics/Experimental/PhysScene_Chaos.h" |
template<class OwnerType>
OwnerType * GetOwningComponent
(
const IPhysicsProxyBase * PhysicsProxy
) const
GetOwningComponent(const IPhysicsProxyBase *)
| Name | GetOwningComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_Chaos.h |
| Include Path | #include "Physics/Experimental/PhysScene_Chaos.h" |
template<>
UPrimitiveComponent * GetOwningComponent
(
const IPhysicsProxyBase * PhysicsProxy
) const
GetOwningComponent(const IPhysicsProxyBase *)
| Name | GetOwningComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_Chaos.cpp |
| Include Path | #include "PhysicsEngine/Experimental/PhysScene_Chaos.cpp" |
template<>
UPrimitiveComponent * GetOwningComponent
(
const IPhysicsProxyBase * PhysicsProxy
) const