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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void CreateGeometry
(
const FGeometryAddParams& InParams, |
Physics/Experimental/PhysInterface_Chaos.h | ||
static void CreateGeometry
(
const FGeometryAddParams& InParams, |
Physics/Experimental/PhysInterface_Chaos.h |
CreateGeometry(const FGeometryAddParams &, TArray< Chaos::FImplicitObjectPtr > &, Chaos::FShapesArray &, TArray< FPhysicsShapeHandle > *)
| Name | CreateGeometry |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysInterface_Chaos.h |
| Include Path | #include "Physics/Experimental/PhysInterface_Chaos.h" |
static void CreateGeometry
(
const FGeometryAddParams & InParams,
TArray < Chaos::FImplicitObjectPtr > & OutGeoms,
Chaos::FShapesArray & OutShapes,
TArray < FPhysicsShapeHandle > * OutOptShapes
)
CreateGeometry(const FGeometryAddParams &, TArray< TUniquePtr< Chaos::FImplicitObject > > &, Chaos::FShapesArray &, TArray< FPhysicsShapeHandle > *)
| Name | CreateGeometry |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysInterface_Chaos.h |
| Include Path | #include "Physics/Experimental/PhysInterface_Chaos.h" |
static void CreateGeometry
(
const FGeometryAddParams & InParams,
TArray < TUniquePtr < Chaos::FImplicitObject > > & OutGeoms,
Chaos::FShapesArray & OutShapes,
TArray < FPhysicsShapeHandle > * OutOptShapes
)