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API > API/Runtime > API/Runtime/Engine
| Name | FPerInstanceLightmapData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h |
| Include Path | #include "Engine/MapBuildDataRegistry.h" |
Syntax
struct FPerInstanceLightmapData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPerInstanceLightmapData() |
Engine/MapBuildDataRegistry.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LightmapUVBias | FVector2f | Engine/MapBuildDataRegistry.h | ||
| ShadowmapUVBias | FVector2f | Engine/MapBuildDataRegistry.h |