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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FPerBoneInterpolation |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h |
| Include Path |
#include "Animation/BlendSpace.h" |
Syntax
USTRUCT ()
struct FPerBoneInterpolation
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BoneReference |
FBoneReference |
|
Animation/BlendSpace.h |
- EditAnywhere
- Category=FPerBoneInterpolation
|
| InterpolationSpeedPerSec |
float |
If greater than zero, this is the speed at which the sample weights are allowed to change for this specific bone. |
Animation/BlendSpace.h |
- EditAnywhere
- Category=FPerBoneInterpolation
- Meta=(DisplayName="Weight Speed")
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Functions
Public