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| Name | FPerBoneBlendWeight |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimTypes.h |
| Include Path | #include "Animation/AnimTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FPerBoneBlendWeight
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPerBoneBlendWeight() |
Animation/AnimTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendWeight | float | Animation/AnimTypes.h | ||
| SourceIndex | int32 | Source index of the buffer. | Animation/AnimTypes.h |