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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FParticleSystemWorldManager
| Name | FTickList |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemManager.h |
| Include Path | #include "Particles/ParticleSystemManager.h" |
Syntax
struct FTickList
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTickList
(
FParticleSystemWorldManager* InOwner |
Particles/ParticleSystemManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Owner | FParticleSystemWorldManager * | Particles/ParticleSystemManager.h | ||
| TickList | TArray< int32 > | List of handles in the world manager list. | Particles/ParticleSystemManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
int32 Handle |
Particles/ParticleSystemManager.h | ||
TArray< int32 > & Get() |
Particles/ParticleSystemManager.h | ||
int32 Num() |
Particles/ParticleSystemManager.h | ||
void Remove
(
int32 Handle |
Particles/ParticleSystemManager.h | ||
void Reset() |
Particles/ParticleSystemManager.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 & operator[]
(
const int32 Index |
Particles/ParticleSystemManager.h |