Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FParticleSystemStaticState |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/StateStream/ParticleSystemStateStream.h |
| Include Path | #include "StateStream/ParticleSystemStateStream.h" |
Syntax
USTRUCT (StateStreamStaticState)
struct FParticleSystemStaticState