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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FParticleSystemSceneProxy
- FPrimitiveSceneProxy::GetViewRelevance()
- FParticleSystemSceneProxy::GetViewRelevance()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include | #include "ParticleHelper.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
virtual FPrimitiveViewRelevance GetViewRelevance
(
const FSceneView * View
) const
Remarks
Determines the relevance of this primitive's elements to the given view. Called in the rendering thread. Relevance for rendering the particle system primitive component in the given View