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Per-particle data sent to the GPU.
| Name | FParticleSpriteVertexNonInstanced |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include Path | #include "ParticleHelper.h" |
Syntax
struct FParticleSpriteVertexNonInstanced
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Color | FLinearColor | The color of the particle. | ParticleHelper.h | |
| OldPosition | FVector3f | The previous position of the particle. | ParticleHelper.h | |
| ParticleId | float | Value that remains constant over the lifetime of a particle. | ParticleHelper.h | |
| Position | FVector3f | The position of the particle. | ParticleHelper.h | |
| RelativeTime | float | The relative time of the particle. | ParticleHelper.h | |
| Rotation | float | The rotation of the particle. | ParticleHelper.h | |
| Size | FVector2f | The size of the particle. | ParticleHelper.h | |
| SubImageIndex | float | The sub-image index for the particle. | ParticleHelper.h | |
| UV | FVector2f | The texture UVs. | ParticleHelper.h |