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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FParticleSpriteUniformParameters
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdAxisLockRight, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdAxisLockUp, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdTangentSelector, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdNormalsSphereCenter, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdNormalsCylinderUnitDirection, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdSubImageSize, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdCameraFacingBlend, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdRemoveHMDRoll, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMacroUVParameters, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdRotationScale, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdRotationBias, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdNormalsType, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdInvDeltaSeconds, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdLWCTile, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPivotOffset, |
ParticleVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdUseVelocityForMotionBlur, |
ParticleVertexFactory.h |
zzAppendMemberGetPrev(zzFirstMemberId, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId,
TArray < FShaderParametersMetadata::FMember > *
)
zzAppendMemberGetPrev(zzNextMemberIdAxisLockRight, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdAxisLockRight,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdAxisLockUp, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdAxisLockUp,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdTangentSelector, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdTangentSelector,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdNormalsSphereCenter, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdNormalsSphereCenter,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdNormalsCylinderUnitDirection, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdNormalsCylinderUnitDirection,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdSubImageSize, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdSubImageSize,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdCameraFacingBlend, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdCameraFacingBlend,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdRemoveHMDRoll, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdRemoveHMDRoll,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdMacroUVParameters, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMacroUVParameters,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdRotationScale, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdRotationScale,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdRotationBias, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdRotationBias,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdNormalsType, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdNormalsType,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdInvDeltaSeconds, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdInvDeltaSeconds,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdLWCTile, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdLWCTile,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdPivotOffset, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPivotOffset,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdUseVelocityForMotionBlur, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h |
| Include Path | #include "ParticleVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdUseVelocityForMotionBlur,
TArray < FShaderParametersMetadata::FMember > * Members
)