| bGetSeedFromInstance |
uint8 |
If true, the module will attempt to get the seed from the owner instance. |
Particles/ParticleModule.h |
- EditAnywhere
- Category=ParticleRandomSeedInfo
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| bInstanceSeedIsIndex |
uint8 |
If true, the seed value retrieved from the instance will be an index into the array of seeds. |
Particles/ParticleModule.h |
- EditAnywhere
- Category=ParticleRandomSeedInfo
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| bRandomlySelectSeedArray |
uint8 |
If true, then randomly select a seed entry from the RandomSeeds array |
Particles/ParticleModule.h |
- EditAnywhere
- Category=ParticleRandomSeedInfo
|
| bResetSeedOnEmitterLooping |
uint8 |
If true, then reset the seed upon the emitter looping. |
Particles/ParticleModule.h |
- EditAnywhere
- Category=ParticleRandomSeedInfo
|
| ParameterName |
FName |
The name to expose to the placed instances for setting this seed |
Particles/ParticleModule.h |
- EditAnywhere
- Category=ParticleRandomSeedInfo
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| RandomSeeds |
TArray< int32 > |
The random seed values to utilize for the module. |
Particles/ParticleModule.h |
- EditAnywhere
- Category=ParticleRandomSeedInfo
|