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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FParticlePerfStatsContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FParticlePerfStatsContext
(
FParticlePerfStats* InComponentStats |
Particles/ParticlePerfStats.h | ||
FParticlePerfStatsContext
(
const UFXSystemComponent* InComponent |
Particles/ParticlePerfStats.h | ||
FParticlePerfStatsContext
(
FParticlePerfStats* InWorldStats, |
Particles/ParticlePerfStats.h | ||
FParticlePerfStatsContext
(
UWorld* InWorld, |
Particles/ParticlePerfStats.h | ||
FParticlePerfStatsContext
(
FParticlePerfStats* InWorldStats, |
Particles/ParticlePerfStats.h | ||
FParticlePerfStatsContext
(
UWorld* InWorld, |
Particles/ParticlePerfStats.h |
FParticlePerfStatsContext(FParticlePerfStats *)
| Name | FParticlePerfStatsContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticlePerfStats.h |
| Include Path | #include "Particles/ParticlePerfStats.h" |
FParticlePerfStatsContext
(
FParticlePerfStats * InComponentStats
)
FParticlePerfStatsContext(const UFXSystemComponent *)
| Name | FParticlePerfStatsContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticlePerfStats.h |
| Include Path | #include "Particles/ParticlePerfStats.h" |
FParticlePerfStatsContext
(
const UFXSystemComponent * InComponent
)
FParticlePerfStatsContext(FParticlePerfStats , FParticlePerfStats )
| Name | FParticlePerfStatsContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticlePerfStats.h |
| Include Path | #include "Particles/ParticlePerfStats.h" |
FParticlePerfStatsContext
(
FParticlePerfStats * InWorldStats,
FParticlePerfStats * InSystemStats
)
FParticlePerfStatsContext(UWorld , UFXSystemAsset )
| Name | FParticlePerfStatsContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticlePerfStats.h |
| Include Path | #include "Particles/ParticlePerfStats.h" |
FParticlePerfStatsContext
(
UWorld * InWorld,
UFXSystemAsset * InSystem
)
FParticlePerfStatsContext(FParticlePerfStats , FParticlePerfStats , FParticlePerfStats *)
| Name | FParticlePerfStatsContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticlePerfStats.h |
| Include Path | #include "Particles/ParticlePerfStats.h" |
FParticlePerfStatsContext
(
FParticlePerfStats * InWorldStats,
FParticlePerfStats * InSystemStats,
FParticlePerfStats * InComponentStats
)
FParticlePerfStatsContext(UWorld , UFXSystemAsset , const UFXSystemComponent *)
| Name | FParticlePerfStatsContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticlePerfStats.h |
| Include Path | #include "Particles/ParticlePerfStats.h" |
FParticlePerfStatsContext
(
UWorld * InWorld,
UFXSystemAsset * InSystem,
const UFXSystemComponent * InComponent
)