Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FParticleMeshEmitterInstance
- FParticleEmitterInstance::PostSpawn()
- FParticleMeshEmitterInstance::PostSpawn()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
Include | #include "ParticleEmitterInstances.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleEmitterInstances.cpp |
virtual void PostSpawn
&40;
FBaseParticle &42; Particle,
float InterpolationPercentage,
float SpawnTime
&41;
Remarks
Handle any post-spawning actions required by the instance
Parameters
Name | Description |
---|---|
Particle | The particle that was spawned |
InterpolationPercentage | The percentage of the time slice it was spawned at |
SpawnTIme | The time it was spawned at |