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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include | #include "ParticleHelper.h" |
Syntax
struct FParticleEventInstancePayload
Remarks
General event instance payload.
Variables
Type | Name | Description | |
---|---|---|---|
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uint32: 1 | bBurstEventsPresent | |
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uint32: 1 | bCollisionEventsPresent | |
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uint32: 1 | bDeathEventsPresent | |
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uint32: 1 | bSpawnEventsPresent | |
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int32 | BurstTrackingCount | |
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int32 | CollisionTrackingCount | |
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int32 | DeathTrackingCount | |
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int32 | SpawnTrackingCount |