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Unreal Engine C++ API Reference > Runtime > Engine > FParticleEmitterInstance
- FParticleEmitterInstance::SetMeshMaterials()
- FParticleMeshEmitterInstance::SetMeshMaterials()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
Include | #include "ParticleEmitterInstances.h" |
virtual void SetMeshMaterials
&40;
const TArray< UMaterialInterface &42; > & InMaterials
&41;
Remarks
Sets the materials with which mesh particles should be rendered.
Parameters
Name | Description |
---|---|
InMaterials | The materials. |