Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FParticleEmitterInstance
- FParticleEmitterInstance::SetBeamSourceTangent()
- FParticleBeam2EmitterInstance::SetBeamSourceTangent()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
| Include | #include "ParticleEmitterInstances.h" |
virtual void SetBeamSourceTangent
&40;
FVector NewTangentPoint,
int32 SourceIndex
&41;