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Unreal Engine C++ API Reference > Runtime > Engine > FParticleEmitterInstance
- FParticleEmitterInstance::GetResourceSizeEx()
- FParticleSpriteEmitterInstance::GetResourceSizeEx()
- FParticleMeshEmitterInstance::GetResourceSizeEx()
- FParticleBeam2EmitterInstance::GetResourceSizeEx()
- FParticleRibbonEmitterInstance::GetResourceSizeEx()
- FParticleAnimTrailEmitterInstance::GetResourceSizeEx()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
Include | #include "ParticleEmitterInstances.h" |
virtual void GetResourceSizeEx
&40;
FResourceSizeEx & CumulativeResourceSize
&41;
Remarks
Returns resource size, similar to UObject function