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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FParticleEmitterInstance
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
| Include | #include "ParticleEmitterInstances.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleEmitterInstances.cpp |
virtual float GetCurrentBurstRateOffset
&40;
float & DeltaTime,
int32 & Burst
&41;
Remarks
Get the current burst rate offset (delta time is artificially increased to generate bursts) float The time slice increase to use
Parameters
| Name | Description |
|---|---|
| DeltaTime | The time slice (In/Out) |
| Burst | The number of particles to burst (Output) |