Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FParticleEmitterInstance
- FParticleEmitterInstance::GetBeamSourceTangent()
- FParticleBeam2EmitterInstance::GetBeamSourceTangent()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
Include | #include "ParticleEmitterInstances.h" |
virtual bool GetBeamSourceTangent
&40;
int32 SourceIndex,
FVector & OutTangentPoint
&41; const