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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FParticleEmitterInstance
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
| Include | #include "ParticleEmitterInstances.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleEmitterInstances.cpp |
virtual void ForceSpawn
&40;
float DeltaTime,
int32 InSpawnCount,
int32 InBurstCount,
FVector & InLocation,
FVector & InVelocity
&41;
Remarks
Spawn/burst the given particles...
Parameters
| Name | Description |
|---|---|
| DeltaTime | The time slice to spawn over. |
| InSpawnCount | The number of particles to forcibly spawn. |
| InBurstCount | The number of particles to forcibly burst. |
| InLocation | The location to spawn at. |
| InVelocity | OPTIONAL velocity to have the particle inherit. |