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API > API/Runtime > API/Runtime/Engine
| Name | FParticleDynamicData |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include Path | #include "ParticleHelper.h" |
Syntax
class FParticleDynamicData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FParticleDynamicData() |
ParticleHelper.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FParticleDynamicData() |
ParticleHelper.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DynamicEmitterDataArray | TArray< FDynamicEmitterDataBase *, TInlineAllocator< 12 > > | Variables. | ParticleHelper.h | |
| EmitterIndex | uint32 | The Current Emmitter we are rendering | ParticleHelper.h | |
| SystemPositionForMacroUVs | FVector | World space position that UVs generated with the ParticleMacroUV material node will be centered on. | ParticleHelper.h | |
| SystemRadiusForMacroUVs | float | World space radius that UVs generated with the ParticleMacroUV material node will tile based on. | ParticleHelper.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ClearEmitterDataArray() |
ParticleHelper.h | ||
uint32 GetMemoryFootprint() |
ParticleHelper.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void operator delete
(
void* RawMemory, |
ParticleHelper.h | ||
void * operator new
(
size_t Size |
Custom new/delete with recycling | ParticleHelper.h |