Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FParticleDataContainer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include | #include "ParticleHelper.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleEmitterInstances.cpp |
void Alloc
&40;
int32 InParticleDataNumBytes,
int32 InParticleIndicesNumShorts
&41;