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API > API/Runtime > API/Runtime/Engine
Collision module per instance payload
| Name | FParticleCollisionInstancePayload |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include Path | #include "ParticleHelper.h" |
Syntax
struct FParticleCollisionInstancePayload
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentLODBoundsCheckCount | uint8 | Count for tracking how many times the bounds checking was skipped | ParticleHelper.h | |
| Padding1 | uint8 | Padding for potential future expansion | ParticleHelper.h | |
| Padding2 | uint8 | ParticleHelper.h | ||
| Padding3 | uint8 | ParticleHelper.h |