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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FParticleBeam2EmitterInstance
- FParticleEmitterInstance::Tick()
- FParticleBeam2EmitterInstance::Tick()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
| Include | #include "ParticleEmitterInstances.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleBeam2EmitterInstance.cpp |
virtual void Tick
&40;
float DeltaTime,
bool bSuppressSpawning
&41;
Remarks
Tick the instance.
Parameters
| Name | Description |
|---|---|
| DeltaTime | The time slice to use |
| bSuppressSpawning | If true, do not spawn during Tick |