Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FParticleBeam2EmitterInstance
- FParticleEmitterInstance::GetBeamEndPoint()
- FParticleBeam2EmitterInstance::GetBeamEndPoint()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
Include | #include "ParticleEmitterInstances.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleBeam2EmitterInstance.cpp |
virtual bool GetBeamEndPoint
&40;
FVector & OutEndPoint
&41; const
Remarks
Get the end point position true End point is set - OutEndPoint is valid false End point is not set - OutEndPoint is invalid
Parameters
Name | Description |
---|---|
OutEndPoint | Current end point position |