Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FParticleEmitterInstance
- FParticleTrailsEmitterInstance_Base
- FParticleAnimTrailEmitterInstance
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
| Include | #include "ParticleEmitterInstances.h" |
Syntax
struct FParticleAnimTrailEmitterInstance : public FParticleTrailsEmitterInstance_Base
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bRenderGeometry | Editor only variables controlling the debug rendering for trails. | |
| uint32: 1 | bRenderSpawnPoints | ||
| uint32: 1 | bRenderTangents | ||
| uint32: 1 | bRenderTessellation | ||
| bool | bTagTrailAsDead | When set, the current trail will be marked as dead in the next tick. | |
| bool | bTrailEnabled | Whether new particles should be spawned. | |
| FName | FirstSocketName | The name of the socket that supplies the first edge for this emitter. | |
| int32 | HeadOnlyParticles | The number of particles in the trail which are either marked | |
| const void * | Owner | The owner of this trail. | |
| FName | SecondSocketName | The name of the socket that supplies the second edge for this emitter. | |
| UParticleModuleSpawnPerUnit * | SpawnPerUnitModule | SpawnPerUnit module (hijacking it for trails here) | |
| UParticleModuleTypeDataAnimTrail * | TrailTypeData | The TypeData module for this trail emitter | |
| float | Width | The width of the trail. | |
| ETrailWidthMode | WidthMode | How the width is applied to the trail. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Constructor |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Destructor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Determine the number of vertices and triangles in each trail | ||
| bool | GetSpawnPerUnitAmount
(
float DeltaTime, |
||
| bool | |||
| void | RecalculateTangentAndInterpolationParam
(
FBaseParticle* PrevParticle, |
Helper function for recalculating tangents and the spline interpolation parameter... | |
| void | |||
| void | SetTrailDebugData
(
bool bInRenderGeometry, |
Sets various debug variables for trails. | |
| void | SpawnParticle
(
int32& StartParticleIndex, |
Helper to spawn a trail particle during SpawnParticles(). |
Overridden from FParticleTrailsEmitterInstance_Base
| Type | Name | Description | |
|---|---|---|---|
| void | Prints out info for all active particles. | ||
| void | PrintParticleData
(
FBaseParticle* Particle, |
Prints out info for a single particle. | |
| void | PrintTrails () |
Traverses all trails and prints out debugging info. | |
| void | |||
| void | Tick_RecalculateTangents
(
float DeltaTime, |
Tick sub-function that handles recalculation of tangents | |
| void | UpdateSourceData
(
float DeltaTime, |
Overridden from FParticleEmitterInstance
| Type | Name | Description | |
|---|---|---|---|
| void | BeginTrail () |
Begins the trail. | |
| void | EndTrail () |
Ends the trail. | |
| bool | FillReplayData
(
FDynamicEmitterReplayDataBase& OutData |
Captures dynamic replay data for this particle system. | |
| void | Force the bounding box to be updated. | ||
| void | GetAllocatedSize
(
int32& OutNum, |
Retrieve the allocated size of this instance. | |
| FDynamicEmitterDataBase * | GetDynamicData
(
bool bSelected, |
Retrieves the dynamic data for the emitter | |
| FDynamicEmitterReplayDataBase * | Retrieves replay data for the emitter | ||
| void | GetResourceSizeEx
(
FResourceSizeEx& CumulativeResourceSize |
Returns the size of the object/ resource for display to artists/ LDs in the Editor. | |
| bool | HasCompleted () |
Has the instance completed it's run? | |
| void | InitParameters
(
UParticleEmitter* InTemplate, |
||
| bool | |||
| void | SetTrailSourceData
(
FName InFirstSocketName, |
Sets the date that defines this trail. | |
| float | Spawn
(
float DeltaTime |
Spawn particles for this emitter instance | |
| void | UpdateBoundingBox
(
float DeltaTime |
Update the bounding box for the emitter |