Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FParticleAnimTrailEmitterInstance
- FParticleTrailsEmitterInstance_Base::PrintParticleData()
- FParticleAnimTrailEmitterInstance::PrintParticleData()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
Include | #include "ParticleEmitterInstances.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleTrail2EmitterInstance.cpp |
virtual void PrintParticleData
&40;
FBaseParticle &42; Particle,
FTrailsBaseTypeDataPayload &42; TrailData,
int32 CurrentIndex,
int32 TrailIndex
&41;
Remarks
Prints out info for a single particle.