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Linear struct of arrays octree describing the mipped SVT topology.
| Name | FPageTopology |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h |
| Include Path | #include "SparseVolumeTexture/SparseVolumeTexture.h" |
Syntax
struct FPageTopology
Structs
| Name | Remarks |
|---|---|
| FMip |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MipInfo | TArray< FMip > | SparseVolumeTexture/SparseVolumeTexture.h | ||
| PackedPageTableCoords | TArray< uint32 > | SparseVolumeTexture/SparseVolumeTexture.h | ||
| ParentIndices | TArray< uint32 > | SparseVolumeTexture/SparseVolumeTexture.h | ||
| TileIndices | TArray< uint32 > | SparseVolumeTexture/SparseVolumeTexture.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetTileRange
(
uint32 PageOffset, |
SparseVolumeTexture/SparseVolumeTexture.h | ||
bool IsValidPageIndex
(
uint32 PageIndex |
SparseVolumeTexture/SparseVolumeTexture.h | ||
uint32 NumPages() |
SparseVolumeTexture/SparseVolumeTexture.h | ||
void Reset() |
SparseVolumeTexture/SparseVolumeTexture.h | ||
void Serialize
(
FArchive& Ar |
SparseVolumeTexture/SparseVolumeTexture.h |