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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPackedLevelActorBuilder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool PackActor
(
APackedLevelActor* InPackedLevelActor |
Packs InPackedLevelActor using itself as the source level actor | PackedLevelActor/PackedLevelActorBuilder.h | |
bool PackActor
(
FPackedLevelActorBuilderContext& InContext |
PackedLevelActor/PackedLevelActorBuilder.h | ||
bool PackActor
(
APackedLevelActor* InPackedLevelActor, |
Packs InPackedLevelActor using InLevelInstanceToPack as its source level actor | PackedLevelActor/PackedLevelActorBuilder.h | |
bool PackActor
(
APackedLevelActor* InPackedLevelActor, |
Packs InPackedLevelActor using InWorldAsset as the source level | PackedLevelActor/PackedLevelActorBuilder.h |
PackActor(APackedLevelActor *)
Description
Packs InPackedLevelActor using itself as the source level actor
| Name | PackActor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PackedLevelActor/PackedLevelActorBuilder.h |
| Include Path | #include "PackedLevelActor/PackedLevelActorBuilder.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PackedLevelActor/PackedLevelActorBuilder.cpp |
bool PackActor
(
APackedLevelActor * InPackedLevelActor
)
PackActor(FPackedLevelActorBuilderContext &)
| Name | PackActor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PackedLevelActor/PackedLevelActorBuilder.h |
| Include Path | #include "PackedLevelActor/PackedLevelActorBuilder.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PackedLevelActor/PackedLevelActorBuilder.cpp |
bool PackActor
(
FPackedLevelActorBuilderContext & InContext
)
PackActor(APackedLevelActor , ILevelInstanceInterface )
Description
Packs InPackedLevelActor using InLevelInstanceToPack as its source level actor
| Name | PackActor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PackedLevelActor/PackedLevelActorBuilder.h |
| Include Path | #include "PackedLevelActor/PackedLevelActorBuilder.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PackedLevelActor/PackedLevelActorBuilder.cpp |
bool PackActor
(
APackedLevelActor * InPackedLevelActor,
ILevelInstanceInterface * InLevelInstanceToPack
)
PackActor(APackedLevelActor *, TSoftObjectPtr< UWorld >)
Description
Packs InPackedLevelActor using InWorldAsset as the source level
| Name | PackActor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PackedLevelActor/PackedLevelActorBuilder.h |
| Include Path | #include "PackedLevelActor/PackedLevelActorBuilder.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PackedLevelActor/PackedLevelActorBuilder.cpp |
bool PackActor
(
APackedLevelActor * InPackedLevelActor,
TSoftObjectPtr < UWorld > InWorldAsset
)