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A material render proxy which overrides the selection color
| Name | FOverrideSelectionColorMaterialRenderProxy |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialRenderProxy.h |
| Include Path | #include "Materials/MaterialRenderProxy.h" |
Syntax
class FOverrideSelectionColorMaterialRenderProxy : public FMaterialRenderProxy
Inheritance Hierarchy
- FRenderResource → FMaterialRenderProxy → FOverrideSelectionColorMaterialRenderProxy
- FNoncopyable → FMaterialRenderProxy → FOverrideSelectionColorMaterialRenderProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOverrideSelectionColorMaterialRenderProxy
(
const FMaterialRenderProxy* InParent, |
Initialization constructor. | Materials/MaterialRenderProxy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Parent | const FMaterialRenderProxy *const | Materials/MaterialRenderProxy.h | ||
| SelectionColor | const FLinearColor | Materials/MaterialRenderProxy.h |
Functions
Public
Overridden from FMaterialRenderProxy
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FMaterialRenderProxy * GetFallback
(
ERHIFeatureLevel::Type InFeatureLevel |
Materials/MaterialRenderProxy.h | ||
virtual const FMaterial * GetMaterialNoFallback
(
ERHIFeatureLevel::Type InFeatureLevel |
Returns the FMaterial, without using a fallback if the FMaterial doesn't have a valid shader map. | Materials/MaterialRenderProxy.h | |
virtual bool GetParameterValue
(
EMaterialParameterType Type, |
Materials/MaterialRenderProxy.h |