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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MeshBuild.h |
Include | #include "MeshBuild.h" |
Syntax
struct FOverlappingThresholds
Variables
Type | Name | Description | |
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float | MorphThresholdPosition | Threshold use to decide if two vertex position are equal. |
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float | ThresholdPosition | Threshold use to decide if two vertex position are equal. |
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float | ThresholdTangentNormal | Threshold use to decide if two normal, tangents or bi-normals are equal. |
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float | ThresholdUV | Threshold use to decide if two UVs are equal. |
Constructors
Type | Name | Description | |
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